And the items hiding under the collapsing bridge. Theres a secret set of stairs that can be brought down to the enter an attic. Backtrack and drop down where the spear guard and bone archer are. - If you beat him in under 1 minute of gameplay, Alucard earns +5 HP. Castlevania: Symphony of the Night—Unauthorized Secrets and Solutions Exit the room the way you entered and ascend the stairs to the left. This map will reveal a set portion of the non-inverted castle in a darker shade of blue to indicate unexplored rooms. 1. Don't go down just yet. Go to the left to the first Save Station. Castlevania Symphony of the Night has many secrets. You'll find a secret room containing the Fire of Bat powerup. I have 199.8%, and with the Save Point and the 3-room-long room uncovered on both maps, that will put me at 200.6%, which is perfect completion without the … Unfortunately, the only way is to carefully comb over them to find the discrepancy. Hitting each of these until they make a small click rather than a loud clank will raise the gate in the lower-left of the tower (upper-left in the inverted version). The room with the dinner table the chandaler. Near the beginning of the game, there is a room full of mermen. The easily missed areas are highlighted in green. You can now summon fireballs by pressing circle as a bat. It will raise you a few more pixels making it much easier to get credit for the rooms. There is a slight chance you can find the missing room by purchasing the Castle Map from the Librarian. Head to the right side of the room… Head all the way to the right of this room. Fig. Secrets & Tips. Secret Names. Grab and equip the bandana. Castlevania: Symphony of the Night The two SoN Clock Towers share a common secret: four gears are located in the main tower, two in each chamber. Gradually fight your way down this tower. Posted by 5 years ago. Colosseum architects made some changes to allow new methods of stagecraft. The Underground Caverns is first entered through an opening in the floor in the Marble Gallery that is opened once a nearby switch is stepped on after obtaining the Jewel of Open.There are two paths straight downwards: the right path is a "long drop", while the left path is a basement section. I have heard stories about using the wolf/bat and this tunnel to unlock it. Thought this 200.6 map might help some who are stuck in SOTN. Close. The completed map shows a secret room connected at the bottom left of this area. Once you do, turn into a bat and fly up. Grab the heart up, and slash away at the leftmost wall. Credit to individuals who made this on the image. ... Pro-tip: Stick with the Holy Water, and use Hydrostorm, or Richter's adventure spans about 20 rooms. "The room on the right is a save point. 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